Fleet Tactics (Prototype)
A downloadable game for Windows
About the Game
Fleet Tactics is a real-time space tactics game about commanding small fleets of specialized warships in fast, readable battles. Build your force from agile interceptors, versatile frigates, long-range artillery ships, and heavy capital vessels, then deploy them into combat where positioning, target priority, and fleet coordination decide the outcome.
Issue movement and attack orders across the battlefield, activate ship abilities, and adapt as the fight changes. Missiles, scans, jamming, evasive maneuvers, mines, point defense, and heavy weapons all play a role in shaping each engagement.
Features
- Command distinct ship classes with different battlefield roles
- Build fleets around speed, firepower, durability, or balanced tactics
- Fight in real-time battles focused on positioning and coordinated attacks
- Use abilities and support systems to control the flow of combat
- Play objective modes as well as direct fleet elimination battles
How to Play
Select ships, issue movement and attack orders, and manage your fleet in real time. Lighter ships are useful for scouting, flanking, and pressuring weak positions, while heavier ships hold the line and deliver sustained firepower. Success comes from controlling space, protecting vulnerable units, and focusing force where it matters most.
Current Controls
- W, A, S, D: Move camera
- Q / E: Rotate camera
- Mouse Wheel: Zoom
- Left Click: Select ship
- Left Click + Drag: Box select multiple ships
- Right Click: Move or attack
- 1 to 9: Activate abilities
- X: Stop
- P: Patrol
- T: Cycle stance
- G: Toggle autofire
Current State
Fleet Tactics is currently in active development. The game already includes core fleet combat, multiple ship classes, fleet building, and objective-based battles. This page reflects an in-progress version, and balance, visuals, and features may continue to change over time.
| Published | 9 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | thomas4good |
| Genre | Strategy |
| Content | No generative AI was used |






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