Hi, I’m Jack (thomas4good) — a professional game designer building weird, chaotic, and systems-driven experiences.
I specialize in multiplayer design, emergent gameplay, and mechanics that create stories players didn’t plan.
If it involves physics, tension, or people yelling in voice chat… I’m probably interested.
Some of these are quick experiments. Some may evolve into full projects.
All of them are built with intentional design behind them.
A fast-paced physics arcade game where you smash bowling balls as quickly as possible.
My first released project — a scrappy prototype, but a fun one.
I’m a full-time game designer working professionally in the industry, with a focus on:
Outside of work, I build smaller experimental games to explore ideas quickly without production overhead.
Tech Stack:
X / Twitter: @JackRadmussen
More projects coming soon.
If you try a game, feedback is always welcome — especially the brutal kind.